As stated in the title, I am not announcing a date for the first Alpha of the game.
I am just presenting the plans for the content that will be available in first Alpha play tests.
- 1 Class (Soldier);
- 1 Procedural Generated Level (you will see it as static, they will be created at design time and then I will use them as persistent);
- 3 Power Ups (Health, Ammo, Double Damage);
- 4 Different creature types with different AI Behaviours and different characteristics;
- Online Scoreboard;
- Level completion;
- Rudimentary UI (Text Based);
- Level is composed of basic shapes, no textures yet.
With the above implemented, I can extract some metrics and gather some feedback from the players on the core game mechanics and adjust accordingly.